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The dev team will be working to perfect Accessibility, Pacing, Balancing, Diplomacy, AI and much more.

When we first announced our upcoming historical strategy title HUMANKIND™, we called it our magnum opus, and we meant every word of that. The response so far has been amazing: the community has been super excited and involved with the development at every step of the way, and we intend to honor their expectations for the game. Here’s a few words from our Chief Creative Officer & Studio Head, Romain de Waubert de Genlis about the reasoning behind the delay:

“It’s been exciting to see the community get their hands on the game during the last few OpenDev sessions, and to...

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